Fiendish Friday: Queen of the Serpents

From the upcoming Crypts & Things Remastered, one of the Nemesis’ of the dying world of Zarth, from the Scourges of a Dying World chapter. Note this is an unproofed work in progress which may change before publication.

Siligra Queen of the Serpent People

While the Serpent Lords sleep, their concubine and Queen Siligra controls one of the remnants of Serpent society from the lost City of Tilcoa deep within the Jagmani Jungles. There she prepares for the day when the Serpent Lords awaken to retake what is theirs.

This ruined city full of columns and white stoned buildings, was once the capital of a human civilisation in ancient times, before a disguised Siligra and her followers arrived. Using all her charm and seductive abilities she quickly sowed descent amongst the various factions within the city, which led to a bloody civil war. After the dust settled she took control of the weakened survivors, who descendants over the years became a tribe of degenerate primitives who worship the Siligra as their blond and white skinned Goddess, knowing her only as “She who Should be Obeyed!”.

Siligra Queen of the Serpent People

Armour Class:0 Hit Dice:10 Hit Points:50 Attacks: Bite 1d8+Venom, 2 Claws 1d6, Tail 1d10 Special Rules:  Venomous bite (Test vs Luck or take 2d20 damage), Assume Human Form + Spells CR15 / XP 2900.

Silgra can cast the following spells once a day:

1st Level: Charm Person, Magic Missile, Hide Magic, Hex, Oppression,

2nd Level: Invisibility, Snake Charm, Web.

3rd Level: Dispel Magic, Fireball, Lightning Bolt, Suggestion.

4th Level: Cauldron of Blood, Charm Monster, Fear, Sticks to Snakes.

5th Level: Commune with Greater Others.

Modus Operandi:

Both Silgra and her Serpent Men followers appear as humans of a fair and noble countenance who rule the savage tribesmen that shelter in the shattered city.  They will initially seem friendly and sympathetic lulling the characters into a false sense of security. Then they will either be imprisoned by force, or be fall foul of Siligra’s charm Person spells.Only powerful magic can strip away Silgra’s Human form and reveal her true Serpent Nature.

Outside of the city Silgra maintains a network of agents both human and serpentine, who gather information and seek to control the human cities.

Servants:

  • Personal body guard of 10 Serpent Warriors who are never more than fifty foot away from her.
  • A cadre of 5 Serpent Priests.
  • At least 5 Serpent Scouts (the feared Black Assassins who strike down those who disobey).
  • A group of human cultists who worship the Serpent Queen, no less than 30 strong.
  • A tribe of primitives, degenerate descendants of the original inhabitants of Ticoa.

To top it off here’s preiview of David M.Wright’s Serpent Folk picture that will appear in the new rule book.

serpent-man-preview-dmwright

You want Blood? We got it!

David M. Wright is a star! He sent me the following four complete pieces of art for Crypts & Things Remastered for the latest monthly backers update, and once again I’m blown away by the detail that he puts into his work. Defintiely getting the early Fighting Fantasy vibe , as seen in Death Trap Dungeon and Island of the Lizard King, in these pieces.

P25 - Severed Head - Ink (Lo-Res) - DMWright P39 - Scroll - Ink (Lo-Res) - DMWright P87 - Face Ripper - Ink (Lo-Res) - DMWright P103 - Primative - Ink (Lo-Res) - DMWright

12 Hours left on the Crypts and Things Remastered Kickstarter

We’re nearly at the end of the great month-long Kickstarter journey.  My latest update lays out exactly what we’ve achieved, and sums up the benefits of backing the game if you are still sitting on the fence.

Update 20 The Sands of Time are running out

We’ve got a couple of outstanding stretch goals, the last four character classes (Beast Hybrid, Serpent Noble, Samurai and Ninja), so its still worth backing the game.

Oh and you are thinking of backing the game but miss the deadline…I’ll be sending one of these round to your house.

Sketch of Face Ripper by David M. Wright

Sketch of Face Ripper by David M. Wright

Enter the Disciple

We’ve come along way since I last posted here. Stretch Goal 5 Scourges of a Dying World has funded. The evil schemes of the Serpent Folk have been revealed by funding Stretch Goal 6

I added a whole load of new add-ons, a couple of new backer levels and a final set of Stretch goals in the following Update.

I’ve left the best for last for those of you who’ve been wondering about extra character classes. The first two expand the ‘core’ set of Swords & Sorcery classes in the book, then the next three are Race-as-Clases and the final two reflect the fine tradition of mixing Oriental Classes with standard classes that British RPG magazines and gamebooks of the 80s indulged in.

  • Stretch Goal 6 Disciple (£7000) FUNDED!
  • Stretch Goal 7 Elementalist (£7500) FUNDED!
  • Stretch Goal 8 Lizard People (£8000) FUNDED!
  • Stretch Goal 9 Beast Hybrid (£8500)
  • Stretch Goal 10 Serpent Noble (£9000)
  • Stretch Goal 11 Samurai (£9500)
  • Stretch Goal 12 Ninja (£10000)

Shush here comes one of the new classes now…

“Into the Abyss the black cloaked figure crept. No common thief was this. The scaly Lizard men guards discovered this as their faces were shattered by a series of well aimed flying kicks. The Great Demon of the Abyss tried desperately to resist the Five-Finger Rose Mantra that the assailant drew in the air between them, but to no avail. It crumbled into ash under the blazing light of illumination. Barely pausing the Disciple of the Ruby Throne, bent down before the pile of ash, and picked up the Glorious Jade Staff of the Ancients that the Demon had possessed for millennia. Whirling in the air, the Disciple turned and headed back up the stone carved stairs from whence she came…”

Enter the Disciple, stretch Goal 6 funded!

Now onwards and upwards to Stretch Goal 7…The Elementalist!

Last three days. If you’ve backed many thanks for your support. If you are still sitting on the fence now is the time for action 🙂

Everything you wanted to ask about Crypts and Things Remastered, but were afraid to ask

I did a Q&A over RPG.net Chat on Friday night, the results of which are now up on Dan Davenport’s blog, who very graciously hosted it and gave me through grilling.

If you’ve been wondering about some of the finer detail about what the KS is delivering I’d recommend checking out.

We also smashed through Stretch Goal 4 Port Blackmire while I was doing the chat, and I awake this Sunday morning to find we are but £46 towards Stretch Goal 5 Scourges of a Dying World. I  wonder how long it will take to reach it today 😉

 

C&T Remastered, two new Stretch Goals

We are in danger of running out of stretch goals. Seeing as 1&2 are funded and 3 is well on the way to being funded. So I thought it best I add some more to the campaign.

Stretch Goal 4 Scourges of a Dying World ($6000)
Siligra Queen of the Serpent People, Krong King of the Battle Apes, Zilon the Terrible (who marches on his Hands), Ternon the Blind  and Iosk the Impenetrable…currently these names are but part of a list of twenty that are named as potential Nemeses for the player characters in Appendix N of the rulebook. If this goal funds I will give them full write ups in their own chapter.

Stretch Goal 5 Secrets of the Serpent People ($6500)
In my own explorations of Zarth the Serpent People crop up again and again. If this stretch goal funds I’ll reveal what I’ve discovered about their history, culture and dark magic, making them a fully fleshed out enemy race.

C&T Expanded Content Preview 2: Life Paths redux + Cultural Q&A

First off we met Stretch Goal 2 yesterday, and are currently 29% towards Stretch 3 🙂

Over at the Kickstarter page I’ve posted a full update, along with a link to a 2nd Preview of new content. This time the new Live Event system and the first of 8 Cultural Questions and Answers (RuneQuest fans will recognise it as being similar to the old “What my Father told me”)

C&T Remastered Expanded Content Preview 1

Over at the C&T Remastered Kickstarter I’ve posted the first of a series of previews of the extra content in the new version.

This one is from the new “Greater Others and their Cultists” chapter and details a cosmic horror in the tradtion of HP Lovecraft and Clark Ashton Smith….

Note the name was taken from the Displacer vs Nimon album of the same name, a downbeat unsettling piece of music which inspired this horror.

C&T Kickstarter 49% towards Stretch Goal 2

So we reached Stretch goal 1 on Sunday Morning, courtesy of the UK contingent who were up when I challenged them to drive us over the line, so there will be More Fiends in the monster chapter as well as Cultural Overviews, in the form of  Questions and Answers to a local culture figure, for all eight of the cultures that the player characters can come from. If you are familiar with the old “What My Father Told me” sections from RQ2/RQ3 you’ll know what you are getting here.

Now we move swiftly on to Stretch 2 Haunted Lands Weirdlands Crawl, and at time of writing we are currently at 47% towards it (idly I think can we get there by the end of today 😉 )

C&T Kickstarter nearly at stretch goal one!

Could you be the one who pushes the Crypts and Things Remastered Kickstarter over the first Stretch Goal and scores us all More Fiends in the main rulebook? At time of writing we are but “£23” away from more David M.Wright illustrated goodness.

Added bonus if we cross that line today I’ll add 16 new pages of content, not already down for the stretch goals or in included in the basic goal 😉  Its something I started enthusiastically doing last week by accident, before stopping because realized its not 100% core rule book material. Not essential but nice to have. If we get to £4500 today, I’ll definitely put it in the main book. You’ll also get a preview of it 🙂

UPDATE: They did it, so More Fiends + 16 new pages of content added 🙂