About Newt

Games Designer, Publisher, Web Developer, Dad.

OpenQuest Dungeons

With five days to go, we are currently funding the next stretch goal OpenQuest Dungeons.
“Are you going to do an OpenQuest conversion of D&D?” is a question I get asked a lot. I’m like “Nah if I want to go play D&D, I’ll play D&D!” OpenQuest has an intrinsically different style of play, which I hope I get across in the main rulebook. But I understand why people ask because OQ got picked up early by the OSR blogs and I do have people coming from D&D pick up OQ as a less complicated D100 game. Also back in my teenage years, I remember us coming straight from D&D and playing a handful of sessions of D100 Fantasy just like we did before we realised it played differently.
So, with this in mind, here’s the content’s of the book.
D100 Dungeons. A short article that explains how dungeons and dungeon exploration works in OpenQuest. How small is deadly, and everything has a meaning and a story behind it. It advises the Referee on how to leverage the OQ skill test system to make the player’s feel that they are trapped underground and with danger all around them. It also explains how to use the usual play-style of dungeoneering to transition players coming from D&D into the possibilities of OpenQuest.
The Eastern Imperial Borderlands. I’ll be introducing this mini-setting in the Quickstart adventure that I’m currently writing for release after the end of the campaign (The Whispering Warrior). This gazetteer will expand on the information given there, explaining the opportunities amongst the ancient ruins that are found in this area.
The Village of Spearing. A base village for the characters that details a settlement full of ex-adventurers who provide services, goods and training.
Deep in the Hole. A Quest, the lord of Spearing’s son has gone missing down a local cavern system known as the Hole. A reward is posted for his safe return
Both .of the above have previously appeared in the out of print OpenQuest Adventures supplement. They will be getting a full revision and rewrite.
The next two Quests are entirely new material.
Snake Bite Pass. Another Quest this time entirely focused on an adventure location, the rocky mountain pass of the title and its living inhabitants all worshipers in various forms of the Serpent Cult (which is detailed).
Fools Rush. Suposbly a dead and abandoned dungeon, but since it was once a shrine to the Trickster god known only as The Fool, who knows what surprises it may hold.
The adventurers may go there looking for a trove of gold left by the Fool’s priests, but what they find instead is entirely unexpected.
To help this fund faster, I’m adding another special one of a kind unique Backer Level, which if it funds will see an additional dungeon added to the book.
Mistress/Master of Dungeons (£300)
This is a special one of a kind pledge level that helps to fund OpenQuest Dungeons and adds an extra adventure into the book.
  • All the OQ patron rewards plus the following:
  • a hardcover of OpenQuest Dungeons signed, sent and dedicated to you.
  • drafts of work in progress and option to feedback to authors as the draft develops.
  • copy of each version of OQ – 1st, 2nd, Refreshed, + all the OpenQuest Classics, signed and sent to you.
I’m also opening up ten more OpenQuest Patron spaces (at £100) since they have proven to be popular and sold out much quicker than I expected.
So far the campaign has already funded the following books:
  • The Main rulebook
  • The Saga of the Savage North
  • The Clockwork Palace
  • The Book of Duck (working title)
  • The OpenQuest Companion

So for as little as £10 (pdf/POD) you get all five books in pdf with the option to get in Print on Demand at cost + p&p.

One week to go on the OpenQuest 3rd Edition Kickstarter

We are in the final week of the campaign, and just about to hit the OpenQuest Companion stretch goal – which will present a selection of extra and alternative rules for the game in a single book.

As a thank you to the backers who have stuck with the campaign during its slow period (or the slump as us publishers call it), they will now all be getting a Duck based adventure with six pre-generated characters called Angry Ducks. This has now been upgraded to a full book, with the working title of The Book of Duck, which has been upgraded by the generosity of a backer who within minutes of me posting the following update pledged at the special or of a kind Mistress/Master of Ducks level.

Also related to this sudden bout of Duck craziness is this post on openquestrpg.com, which explains why I’m so captivated by Ducks as a non-human race.

In short the campaign has funded the following books.

  • The Main rulebook
  • The Saga of the Savage North
  • The Clockwork Palace
  • The Book of Duck (working title)

and we are but a short distance from funding the OpenQuest Companion.

Thank you so much 🙂

OpenQuest 3 Kickstarter about to get a new set of stretch goals

Cross-posted here the latest update from the  OpenQuest 3 Kickstarter, where we are smashing through the stretch goals.


Good Morning Glorious Backers and Curious Onlookers,

Monday, start of week 3, and nearly halfway through the campaign. So it’s time once again to take stock.

OK as far as the current funding goals are concerned, you’ve smashed it.

So far you’ve successfully backed

1. The main rule book, that will be out just after Christmas.

2. A QuickStart adventure, the Whispering Warrior, that I’m aiming to get out before the campaign end, or shortly after it slips. If you were an Early Bird backer, or an Art Patron or an OpenQuest Patron.

3. An Online SRD which I’ll be looking to get done by Easter 2021.

4. The Saga of the Savage North, which is a setting book full of frozen northern Swords and Sorcery action, with three adventures will be due out next Summer.

And Paul Mitchener’s The Clockwork Palace isn’t far behind.

At this point, I could say, that’s it and walk away. I’ve got the main rulebook coming out, and you’ve got some extra books and the online SRD.

But while the campaign is still funding, its time to make up for some lost time. You see after OpenQuest Refreshed in 2016 I had plans to move forward and a lot of new content got written but never complexly finished. Life just kept on taking me way from OpenQuest. Now I’ve got the time and with your help the money to get at two books worth of OpenQuest material done.  These can easily be made available as stretch goals, and you’ll get a year’s worth of OQ support. There’s even a final stretch goal which will make fans of Paul Mitchener’s work very happy.

So we are going to have to have another set of stretch goals which will take us  I shall reveal them when we reach £6500.

Finally, if you want a break down of what’s changed from OpenQuest 2/OpenQuest Refreshed to the 3rd edition, I’ve just thrown up this changelog over at OpenQuest rpg.

Happy Funding

;O) Newt

The Whisphering Warrior Quickstart for OpenQuest is Coming

One of the stretch goals for the now funded OpenQuest 3rd Edition Kickstarter was a kickstart for the new edition, entitled The Whispering Warrior. It funded a couple do days ago.

Yesterday I posted an update that explains what it will contain:

The campaign is live until the end of the month, and we are smashing stretch goals. Yesterday the OGL SRD web site was funded, and we are now heading off to the updated revised version of our best selling setting/adventure book, The Saga of the Savage North.

 

OpenQuest 3rd Edition Kickstarter Opens on 1st September

Just a quick post from me. The Kickstarter for OpenQuest 3rd Edition opens on Tuesday 1st September.

If you are viewing this before the Kickstarter starts it will take you to a pre-launch page that allows you to sign up for email notification of when the campaign opens.

For more information about the game, including posts about what is new and changed to this edition visit the following website.

Swords Against the Shroud now Available

If you liked the idea of Crypts and Things, but yearn for the simpler days fo 1st edition when the book only had the four basic character classes (Barbarian/Fighter/Thief and Sorcerer) and Zarth was just an example setting?  Or perhaps you are after a nice concise Swords and Sorcery game that use the Black Hack as rules base?

Then Swords Against the Shroud is now available for you in pdf and preorder in print from the D101 Games Web store.

It comes in two versions.

The Standard softcover with a black and white cover by John Ossoway

Swords Against the Shroud standard cover by John Ossoway

Swords Against the Shroud standard cover by John Ossoway

and a limited edition colour cover hardback with the 1st Edition cover by Jon Hodgson.

Swords Against the Shroud limited edition cover by Jon Hodgson

Swords Against the Shroud limited edition cover by Jon Hodgson

 

Nearly done Swords Against the Shroud

Just putting the final touches on Swords Against the Shroud (a Black Hack version of Crypts and Things) – that will go out to From the Shroud #2 Kickstarter backers (either today or tomorrow), & then be available to order pdf/preorder print via D101 Games website shortly after 🙂

This is Crypts and Things rebuilt using The Black Hack 2nd Edition as a base, instead of Swords and Wizardry.  It’s similar in scope to C&T 1st Edition. It only has the four core classes: Barbarian, Fighter, Theif and Sorcerer, the introductory guide to Zarth, a small selection of the creatures in the full bestiary (but all the Swords and Sorcery essentials) + the adventure The Halls of Nizar-Thun. Systems for Corruption and Sanity are based on The Black Hack. All in all, it comes in at 86 A5 pages versus 145 pages of C&T 1st ed which was US Trade (8″ x 11″).

It was mainly an experiment on my part, funded by From the Shroud #2 Kickstarter. If you’ve not picked it up as a stretch goal as part of that campaign, it’s worth your time if you want a short and concise version of the game and you are a fan of The Black Hack.

The upcoming Lost Lands of Grungamesh, will have stats for both C&T and Swords Against the Shroud.

Grogzilla is here!!!

Now rampaging on general release, is the thirty-foot tall three-headed monster lizard called Grogzilla. Originally put together to honour Grogmeet 2019 ( a meet up of old school gamers run by the Grogsquad of Grogpod fame) it was enhanced during Kickstarter’s ZineQuest 2 which brought it to a wider audience.

This being a review of a bit of everything that D101 does, both present and upcoming, there’s a fair bit of fantasy in it. The beast of the zine in OpenQuest and C&T stats, five more fiends for Crypts and Things, a preview of what I’m going to be doing for Mythras, a follow up the scenario to the OSR Road to Hell.

Its available as cheap as chips pdf only (£3) and I’ve a limited number of print copies from the print run for the backers (£5).

OpenQuest 3 Current Status

I’ve blogged about where I’m up to with OpenQuest 3 over at the new site for the game openquestrpg.com.

Its a somewhat rambling post, but basically I got stuck on the last draft, went back to OQ2, decided to do a tidied up version of that with bits of the last draft incorporated into it.  The post itself also breaks down chapter by chapter what the changes are from OQ2.

Looking to have it done by end of June, and out to Kickstarter by Aug/Sept to coincide with 1st Anniversary of its release