In my mind, Labyrinth Lord was one of the first wave of OSR games in the late 2000s/early 2010s, along with OSRIC (AD&D), Swords and Wizardry (OD&D) and Basic Fantasy (early D&D using D20). It was the first retro-clone, a faithful replication within legal limits of the Basic/Expert style of D&D from the 80s, that I ran, all the way back at Furance 2010 twelve years ago! So it was my reintroduction to playing the World’s Favourite Fantasy Game back in the early 2010s. Its licensing model greatly inspired me to get off my arse and start writing stuff for publication.
While I’ve not run it since that brief glorious game at Furnace or engaged with it much in recent years, I took a hard pass when they did a very reasonable Kickstarter for a revised edition, I was slightly worried when the Goblinoid Games website went dark a couple of months ago. I get it all the B/X kids are going crazy about Old School Essentials, and its clean, clear presentation with lashings of old-school style art, but man this is our old friend LL.
Turns out that I need not have worried. Creator/author Dan Proctor has taken some time out to reflect and regroup and a proper 2nd edition of Labyrinth Lord is coming out next year.