I’m currently a big fan of Glyn Seal’s The Midderlands, which I previewed in an earlier post., which is currently on Kickstarter.
Ok if it reaches its funding goal of £12 k (and it’s already over halfway there at the time of writing), I will produce a 5-10 page conversion document. This pdf will allow you to pick up and play the Midderlands (which already uses Swords and Wizardry) with Crypts and Things, that all Midderlands backers will receive. The Midderlands is a vile and dangerous Weird Land that fits in with the whole vibe of Clark Ashton Smith’s Averoigne Stories, whose tales of weird fantasy set in a fictional province of medieval France, which was a significant influence on Crypts and Things nastier side.
The document will contain sections on:
1. Characters. How to take C&T’s core character classes and drop them in the Midderlands. New Lifepath tables to reflect both characters from the Midderlands and the Savage North and Tame South from outside its borders. New Life path tables for classes to take into account the career opportunities in the Midderlands.
2. The Midderlands is a feast of creatures, but I will also give notes on Fiends from Crypts and Things that you can drop straight in with ease.
3. Rules modifications for C&T, for example, the corrupting effects of Gloomium and the threats to characters’ sanity the land presents.
Just to be clear, I’m not getting paid for this. I’m doing this because it’s an excellent setting/creature/adventure book that’s got me all excited to do a conversion doc that lets me run it when the book comes out.
So if you are a Crypts & Things fan I hope I’ve given you a little bit of an incentive to go check it out and if you like what you see back it.
Using the Midderlands and the Savage North would make a cool campaign settingc