Fiendish Friday: The Bone Collector

The Tale of the Bone Collector
“You see Ulmak just had to collect them all. Tall ones, short ones, skinny ones and just plain odd ones. Skeletons of all shapes and sizes. Said it helped him in his healing. See Ulmak was a ‘kind’ sort, wouldn’t hurt a fly and gave healing to anyone who came to his hut. That was his undoing. You see one day those bad Bonedancers came, with their wounded leader. Wasn’t Ulmak’s fault that mad dog died right there and then. Even the Kindly Ones have their limits. So the remaining Bonedancers, tie him up, torture him some, and send him just plum crazy. Then bad things start to happen. He made his bones ‘dance’ and turned them Bone Dancers into that sack he carries with him. Then he left Bone Guard, and started stalking the bone fields building up a collection. Some say he’s building an army, but I reckon he’s a shadow of a man whose just following his habit.”

A Sorcerer in a dark black robe, who is busy collecting the bones of the dead, which he places in a bulging sack made of human skin which he carries over his shoulder. Occasionally the bag stirs as if there is a live animal within. He prefers complete undamaged skeletons and will pay handsomely, at 10 GP a complete set of bones. This deranged and insane individual is collecting the bones to make the ultimate skeleton army. He has 3d6 Skeletons in his sack, which is magic and animates the bones of any complete skeleton placed within. The only drawback of this bag of bones is that the skeletons are not under the control of the owner and attack any living thing once released from the bag. The Bone Collector usually tosses the opened bag at any one who physically threatens him

The Bone Collector
Crazy Magician

AC 7 [13] HD 5 HP 20 Attacks: 1 Dam: Bone Wand Dam 1d10 + Save  or suffer Necrosis (additional 1d10 damage from flesh death). Special Rules: Knows Raise Dead, Can animate any skeleton, 1d6 per round, also Cure Moderate Wounds (old healing power that uses if character can touch his buried humanity)   CR/XP 7/600

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