OK I’m thinking about doing away with the Max no of Languages column against Intelligence, and instead replacing it with a percentage called “Chance to understand other language”. Rather than the player picking from a long list of languages, with the max number being set by their Intelligence, every time they come across a language other than their mother tongue they roll against this percentage. I fell this would simplify play, make INT a bit more useful, and be in keeping with Crypts and Things setting Zarth which as an ancient dying world many millenia old has many dead or near dead languages of empires/cultures long gone to dust.
But I’m interested in your views.
So vote now!