Category Archives: Scenario design

Sandboxes

Double posted from the oringal thread over at the Tavern. I used to be all over this style of play in my teen years. Mainly when I was playing Basic/Expert D&D and AD&D 1st ed. Heck I even wrote a … Continue reading

Posted in Crypts & Things, General, Nostalgia, Scenario design | Tagged | 1 Comment

Quick NPCs for OpenQuest

Hot of the press from a longer article I’m writing for the upcoming OpenQuest Adventures book. Caveat this is an unedited/proofed version. Tip #1 Goons What? Quick NPCS that you make up during play as and when the characters encounter … Continue reading

Posted in OpenQuest, Scenario design | 1 Comment

What Old Skool D100 is to me

My soon to be released OpenQuest Adventure/setting book Life and Death, is meant to encapsulate what I think a good D100 adventure should have in it. This is from the introduction ot he book. Both adventures seek to highlight the … Continue reading

Posted in OpenQuest, Scenario design | 1 Comment

The Furnace – how it went

Ok the short version of this was that it Rocked mightily 🙂 It was a Saturday night game and fully booked with with six players.  I’d been running all day and had been on the beers the night before, so … Continue reading

Posted in Albion Adventures, Conventions, Dungeons And Dragons, Labyrinth Lord, Scenario design | Leave a comment

The Furnace – Progress report

As the con (Furnace, Sheffield UK) approaches this weekend, I’m taking a slow but steady approach to writing the Furnace. Systems wise I’ve settled on Labyrinth Lord. Even though I’ve got printed versions of Swords and Wizardry and Osric, LL … Continue reading

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