Author Archives: Newt

About Newt

Games Designer, Publisher, Web Developer, Dad.

Beyond Dread Portals part 2 – Beyond d20 System

Yesterday I looked at the Empire of Ys which is the setting for Beyond Dread Portals. Today I jump right in and look at the system that powers the game. Beyond D20, The System A D20 fantasy system, significantly more … Continue reading

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Beyond Dread Portals part 1 -The Empire of Ys

This is the first of a two-part¬†“Beyond Dread Portals in a Nutshell”, looking at the setting of our upcoming Fantasy Multi-dimensional adventure game.¬† Continue reading

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May is D&D Sale month

DriveThruRpg.com are having a 33% off sale for D&D products of all editions, and Crypts and Things and all its releases are available in pdf until the end of May. I’m selling the print versions at 33% at d101games.com/store until the end of May. Continue reading

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New RuneQuest nearly here!

New edition of RuneQuest is nearly amoung us. Continue reading

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Mythras in Review

A review of the Design Mechanism’s Mythras Roleplaying system, which in my opinion is the inheritor of non-Gloranthan D100 roleplaying. Continue reading

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Lyonesse RPG by Design Mechanism

Yesterday Lawrence Whitaker announced a new licensed Lyonnese Roleplaying game, which while being self-contained will use the Mythras system, based on Jack Vance’s novels. Continue reading

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Dark, Deadly and Delicious part 5: Pre-made characters

In this the last of a series of excerpts from an article about running and creating Crypts and Things convention games, I exhort you, nay implore you to use pre-made characters. Continue reading

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Dark, Deadly and Delicious part 4: Be the Monster Manager

In the penultimate part of this series of posts about Crypts and Things convention games, I look at an important role of the referee. Continue reading

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Hearts in Glorantha issue 6 now available

The long-awaited return of this Gloranthan Fanzine, featuring the 48 pages of Myths, Interviews, Articles, and Scenarios (systemless, HeroQuest and for RuneQuest 2). Continue reading

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Dark, Deadly and Delicious part 3: Rewards

Part 3 of 5 excerpts from the C&T howto run Convention games, deals with how to reward the players, both for good play and by encouraging them to have fun. Continue reading

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