The Furnace – Progress report

As the con (Furnace, Sheffield UK) approaches this weekend, I’m taking a slow but steady approach to writing the Furnace.

Systems wise I’ve settled on Labyrinth Lord. Even though I’ve got printed versions of Swords and Wizardry and Osric, LL best sums up the way that I used to play back in the day from the old Red Box Basic/Blue Box Expert sets, with bits of AD&D thrown in when I finally joined the big boys club and got a set of books second hand.Β  Another big deal breaker was that there’s a truly marvelous online character generator which allows you to roll up fully formed characters of any level (I’ve chosen 5th) and save them as pdf’s using the official character sheet πŸ™‚ I should really get round to doing a similar webpage forΒ  OpenQuest. So in the space of 10 minutes or so a pile of ten characters where generated πŸ˜€

As far as the adventure goes I’ve made it a series of Micro-Dungeons, starting with the City that the adventurers meet up in, no more than 10 locations each. This is allowing me to get the grand “save the world” scenario that I have in my head done in the time constraints (this is very last minute) and that will play in 3-4 hours. I’m getting there, I’m currently a third of the way through, but this is against a backdrop of me sorting out other things for Furnace (which ends tonight). That third is fully stated up and written up. Theres’ a good chance that this will be our first release for Albion Adventures πŸ™‚

About Newt

Games Designer, Publisher, Web Developer, Dad.

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